Beast Arch Express Rogue (B.E.A.R.)


Level KXP Spells
TH
10(none)+1
213(none)+2
326(none)+3
452(none)+4
5104(none)+5
6208(none)+6
7416(none)+7
8832(none)+8
91625(none)+9
103250(none)+10
114875(none)+11
126500(none)+12
138125(none)+13
149750(none)+14
1511375(none)+15
1613000(none)+16
1714625(none)+17
1816250(none)+18
1917875(none)+19
2019500(none)+20
2121125(none)+21
2222750(none)+22
2324375(none)+23
2426000(none)+24
2527625(none)+25
2629250(none)+26
2730875(none)+27
2832500(none)+28
2934125(none)+29
3035750(none)+30
3137375(none)+31
3239000(none)+32
3340625(none)+33
3442250(none)+34
3543875(none)+35
3645500(none)+36
Requisites:Dex 100, 3 Class slots
Alignment:any
HD/level:&5d6
Weapon Prof.:& 10+level
To Hit Table:++LVL
Save Table:++LVL
Reference:RDM
Groups:Rogue, Maxi
Complexity:CF=5
LVL Instances of Bar Dex. Gets Dex bonus to hp instead of Con.
Has "infinite" Rogue points. Certain abilities may be limited to a finite amount, due to universal limits.
Gets LVL in "Any Rogue picks" per level. Can save up picks for higher level.
Level 1: You may spend rogue points on the fly.
Level 1: For an extra 0 action, any Rogue ability may be used up to level*10 feet away.
Level 1: 1P: Use a rogue ability.
Level 4: You may material component rogue abilities.
Level 4: 1V: Use a rogue ability.
Level 9¶¶: 0: Use a rogue ability. Limited to 1/s. CF=6: 0: Use a rogue ability. Limited to LVL/s. CF=7: 0 (free) go to 1N (no action at all). Limited to 1/half segment this way.